This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Heal for 210 after hitting an enemy with Crippling Arrow.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Heal for 210 after hitting an enemy with Crippling Arrow.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Heal for 210 after hitting an enemy with Crippling Arrow.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Heal for 210 after hitting an enemy with Crippling Arrow.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Heal for 210 after hitting an enemy with Crippling Arrow.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your maximum Health by 100.
Reduce the time it takes to bring up Iron Sights by 45%.
Reduce the cook time of Frag Grenade by 30%.
Gain 25% Lifesteal while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit with Valor.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit with Valor.
Increase your Movement Speed by 15%.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase the Movement Speed bonus while using Prowl by 30%.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for 210 after using Pounce.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the cook time of Frag Grenade by 30%.
Reduce the time it takes to bring up Iron Sights by 30%.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Reduce damage taken by 9% while using Hustle.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 5% Ultimate charge.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Your inactive weapon generates 2 Ammo every 2s.
Generate 15 Energy after getting an Elimination.
Increase your maximum Health by 250.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.