This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 1.2s.
Generate 3 Ammo for each enemy hit by Broadside.
Heal for 200 for each enemy hit by Broadside.
Generate 3 Ammo for each enemy hit by Harpoon.
Heal for 400 after exiting a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 1.2s.
Generate 3 Ammo for each enemy hit by Broadside.
Heal for 200 for each enemy hit by Broadside.
Generate 3 Ammo for each enemy hit by Harpoon.
Heal for 400 after exiting a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 1.2s.
Generate 3 Ammo for each enemy hit by Broadside.
Heal for 200 for each enemy hit by Broadside.
Generate 3 Ammo for each enemy hit by Harpoon.
Heal for 400 after exiting a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 1.2s.
Generate 3 Ammo for each enemy hit by Broadside.
Heal for 200 for each enemy hit by Broadside.
Generate 3 Ammo for each enemy hit by Harpoon.
Heal for 400 after exiting a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 1.2s.
Generate 3 Ammo for each enemy hit by Broadside.
Heal for 200 for each enemy hit by Broadside.
Generate 3 Ammo for each enemy hit by Harpoon.
Heal for 400 after exiting a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.