This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit with Valor.
Increase your maximum Health by 250.
Heal for 180 for each enemy hit with Valor.
Gain 10% Movement Speed for 3s after using Grace.
Heal for 300 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Increase your maximum Health by 450.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for 250 after activating Nullify.
Generate 150 Shield after using Protection.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for 250 after activating Nullify.
Generate 150 Shield after using Protection.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 1s.
Increase your maximum Health by 250.
Increase the Movement Speed of Illusions by 24% during Shatter.
Heal for 39% of the damage dealt by Shatter.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Increase your maximum Health by 450.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit with Fireball.
Increase your maximum Health by 750.
Apply a Knockback of 400 to enemies hit by Charge.
Increase your Movement Speed by 24% while using Shield.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for 250 after activating Nullify.
Generate 150 Shield after using Protection.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Increase your maximum Health by 450.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Increase your maximum Health by 450.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for 250 after activating Nullify.
Generate 150 Shield after using Protection.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 40%.
Increase your maximum Health by 250.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase Luna's Health by 675.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for 250 after activating Nullify.
Generate 150 Shield after using Protection.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.