This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 32%.
Reduce the Cooldown of Deadly Momentum by 5s after hitting at least one enemy with Rogue's Tempo.
Reduce the Cooldown of Deadly Momentum by 2.8s for each enemy hit by it.
Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase the travel distance of Deadly Momentum by 5%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 32%.
Reduce the Cooldown of Deadly Momentum by 5s after hitting at least one enemy with Rogue's Tempo.
Reduce the Cooldown of Deadly Momentum by 2.8s for each enemy hit by it.
Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase the travel distance of Deadly Momentum by 5%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 32%.
Reduce the Cooldown of Deadly Momentum by 5s after hitting at least one enemy with Rogue's Tempo.
Reduce the Cooldown of Deadly Momentum by 2.8s for each enemy hit by it.
Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase the travel distance of Deadly Momentum by 5%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 30% for 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal the target of your Protection for 75.
Increase your maximum Health by 300.
Generate 300 Shield after using Protection.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 32%.
Reduce the Cooldown of Deadly Momentum by 5s after hitting at least one enemy with Rogue's Tempo.
Reduce the Cooldown of Deadly Momentum by 2.8s for each enemy hit by it.
Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase the travel distance of Deadly Momentum by 5%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 2.4s.
Reduce your damage taken by 10% for 3s after activating Flutter.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the time it takes to bring up Designated Sights by 20%.
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.