This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 2.25s.
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Heal for 400 for each enemy hit with Fireball.
Gain a 300-Health Shield for 3s after you use Charge.
Increase your maximum Health by 150.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Heal for 200 for each enemy hit with Fireball.
Increase your Healing received from others by 20% while at or below 50% Health.
Increase your maximum Health by 750.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after activating Whirl.
Increase your Movement Speed by 22% while Billow is active.
Increase your maximum Health by 100.
Increase your maximum Ammo by 2.
Heal for 400 after using Counter.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300 Shield for 5s after activating Tendril.
Reduce the damage you take by 8% for 3s after activating Tendril.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Reduce the cooldown of Tendril by 2.4s.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.