This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Sanctuary by 3s.
Increase your maximum Health by 750.
Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.
Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Gain 30% Lifesteal on your hits with Judgement.