This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 15.
Gain a 300-Health Shield for 3s after activating Ignition.
Generate 50 Ammo after activating Ignition.
Increase your maximum Health by 750.
Heal for 600 for each champion hit by Juggernaut.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Heal for 150 every 1s while standing in Dead Zone.
Increase your Reload Speed by 10%.
Increase your maximum Health by 250.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Heal for 150 every 1s while standing in Dead Zone.
Increase your Reload Speed by 10%.
Increase your maximum Health by 250.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.