This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Increase your maximum Ammo by 2.
Generate 4 Ammo for each enemy hit with Blast Back.
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Movement Speed by 15% while Hidden is active.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Movement Speed by 15% while Hidden is active.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Reduce your active Cooldowns by 20% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 4.
Reduce the Cooldown of Oppressor Mine by 2.4s.
Increase your Movement Speed while in Sniper Mode by 25%.
Reduce scope-in and scope-out time by 60%.
Increase the range of Oppressor Mine beams by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.
Increase your maximum Ammo by 1.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 100 after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Increase your maximum Ammo by 2.
Generate 4 Ammo for each enemy hit with Blast Back.
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Increase your maximum Ammo by 2.
Generate 4 Ammo for each enemy hit with Blast Back.
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Increase your maximum Ammo by 2.
Generate 4 Ammo for each enemy hit with Blast Back.
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2s.
Increase your Movement Speed by 30% for 3s after using Pounce.
Heal for 140 after using Pounce.
Heal for an additional 240 with Nine Lives.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 20%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Void Grip by 2.4s.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range at which you can use Void Grip by 40%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Movement Speed by 15% while Hidden is active.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Increase your Movement Speed by 21% while Out of Combat.
Increase your Movement Speed by 15% while Hidden is active.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase your maximum Health by 200.
Reduce your weapon recoil by 20% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Flutter by 2.4s.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Generate 1 Ammo after activating Flutter.
Increase your Reload Speed by 10%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Increase your Movement Speed by 21% while Out of Combat.
Increase your Movement Speed by 15% while Hidden is active.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Increase your maximum Ammo by 2.
Generate 4 Ammo for each enemy hit with Blast Back.
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Increase your Movement Speed by 21% while Out of Combat.
Increase your Movement Speed by 15% while Hidden is active.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Reduce Damage taken by 12% for 1.5s after using Blast Back.
Increase your maximum Ammo by 1.
Generate 4 Ammo for each enemy hit with Blast Back.
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your maximum Ammo by 2.
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase your maximum Ammo by 2.
Increase the distance traveled when using Dodge Roll by 10%.
Activating Dodge Roll heals you for 300.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Heal for 40 after activating Shadow Step.
Heal for 800 after hitting at least one enemy with Skewer.
Increase your maximum Health by 100.
Gain 7% Lifesteal while in Dragon Stance.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Movement Speed by 15% while Hidden is active.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Increase the duration of your Illusions by 2s.
Reduce the Cooldown of Dimensional Link by 2.5s.
Reduce your active Cooldowns by 4s after getting an Elimination.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Heal for 40 after activating Shadow Step.
Heal for 800 after hitting at least one enemy with Skewer.
Increase your maximum Health by 100.
Gain 7% Lifesteal while in Dragon Stance.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.