This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Increase your maximum Health by 750.
Increase your Reload Speed by 20%.
Heal 300 health for each player hit by Missile Launcher.
Heal for 160 after activating Advance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce the cook time of Frag Grenade by 20%.
Increase your maximum Health by 250.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 over 2s for each enemy hit by Blast Shot.
Increase the Knockback applied to enemies by Disengage by 8%.
Increase your maximum Health by 250.
Heal for 250 after hitting an enemy with Disengage.
Activating Dodge Roll heals you for 375.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.