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557
毒モジくんHYPER

Southeast Asia - Updated 6 days ago

Most Played Champions
Season 6
Fernando
Front Line
1.76 KDA
145 / 164 / 286
11 - 13 (46%)
5h 02m
Rei
Support
2.28 KDA
107 / 116 / 315
10 - 10 (50%)
2h 55m
Ying
Support
2.64 KDA
124 / 93 / 243
9 - 4 (69%)
2h 10m
Inara
Front Line
2.95 KDA
116 / 76 / 216
9 - 4 (69%)
2h 31m
Ash
Front Line
1.64 KDA
126 / 132 / 181
9 - 9 (50%)
3h 01m
Player Stats
Totals
Matches
Played
405
Won
201
Lost
204
Player Kills
KDA
1.88
Kills
3,560
Deaths
3,004
Assists
4,156
Objectives
CPM
357
Credits
1,322,952
Objective Time
342m 18s
Damage
Player
18,601,583
Team Healing
3,445,874
Self Healing
3,431,916
Weapon
14,755,996
Shielding
6,236,590
Taken
17,832,071

Casual Queues

Normal: Siege
171 Games
1,560
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

32h 48m
playtime
49.71%
Win/Loss Ratio
1.79
kda
85
wins
480,515
Credits
244
CPM
1,445
kills
1,297
deaths
1,751
assists
8,708,755
damage
4,425
dpm
7,070,462
Weapon
9,625,291
taken
4,322,128
Shielding
1,465,145
healing
1,413,336
self healing
200m 19s
objective time
86
losses
Normal: Onslaught
116 Games
1,524
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17h 54m
playtime
48.28%
Win/Loss Ratio
1.88
kda
56
wins
512,895
Credits
478
CPM
1,158
kills
984
deaths
1,393
assists
6,019,190
damage
5,604
dpm
4,644,130
Weapon
5,206,752
taken
1,661,588
Shielding
1,168,456
healing
1,235,735
self healing
141m 59s
objective time
60
losses
Normal: Team Deathmatch
118 Games
1,490
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11h 7m
playtime
50.85%
Win/Loss Ratio
2.02
kda
60
wins
329,542
Credits
494
CPM
957
kills
723
deaths
1,012
assists
3,873,638
damage
5,808
dpm
3,041,404
Weapon
3,000,028
taken
252,874
Shielding
812,273
healing
782,845
self healing
0s
objective time
58
losses
Recently Played
April 2nd - May 2nd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches