This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 20%.
Heal for 160 every 1s while Prowl is active.
Increase the duration of Prowl by 1s.
Increase your maximum Health by 100.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10% of the damage Absorbed by Reversal.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Hitting a player with Revolver Heals you for 15.
Reduce the Cooldown of Reversal by 4.8s.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reversal always fires back and does an additional 800 damage.