This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 8%.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 8%.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 8%.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed during Soar by 14%.
Increase the distance traveled by Blink by 24%.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 8%.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed during Soar by 14%.
Increase the distance traveled by Blink by 24%.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed during Soar by 14%.
Increase the distance traveled by Blink by 24%.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed during Soar by 14%.
Increase the distance traveled by Blink by 24%.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed during Soar by 14%.
Increase the distance traveled by Blink by 24%.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed during Soar by 14%.
Increase the distance traveled by Blink by 24%.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed during Soar by 14%.
Increase the distance traveled by Blink by 24%.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.