This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Heal for 150 every 1s while drifting.
Reduce the Cooldown of Reversal by 2.4s.
Hitting a player with Revolver Heals you for 75.
Heal for 20% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Heal for 150 every 1s while drifting.
Reduce the Cooldown of Reversal by 2.4s.
Hitting a player with Revolver Heals you for 75.
Heal for 20% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.