This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Increase the Flight Speed of Transporter by 30%.
Increase the range of Oppressor Mine beams by 60%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Increase the Flight Speed of Transporter by 30%.
Increase the range of Oppressor Mine beams by 60%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Increase the duration of your Illusions by 3s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Increase the Health of each of your Illusions by 300.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.