This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Increase vertical movement of Death Wings by 5%.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Increase the lateral movement from each use of Explosive Personality by 120%.
Increase the travel speed of Hail of Bombs when deploying it by 45%.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 2.5s.
Decrease your damage taken by 4% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your maximum Ammo by 10.
Heal for 180 for each enemy hit with Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.