This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 21%.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 3% for 2s after using Missile Launcher.
Reduce your damage taken by 6% for 3s after activating Advance.
Increase your Movement Speed while firing by 20%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Kinetic Burst by 3s.
Generate 2 Ammo after activating Siege Shield.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received from others by 20% while at or below 50% Health.
Increase the travel distance of Charge by 15%.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Apply a Knockback of 200 to enemies hit by Charge.
Increase your Movement Speed by 50% for 3s after using Charge.
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Reduce your damage taken by 6% for 4s after using Blossom.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Heal for 150 after hitting an enemy with Crippling Throw.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Kinetic Burst by 3s.
Generate 2 Ammo after activating Siege Shield.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Kinetic Burst by 3s.
Generate 2 Ammo after activating Siege Shield.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.
Increase the travel distance of Shell Spin by 10%.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 30% while at or below 50% Health.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 21%.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 3% for 2s after using Missile Launcher.
Reduce your damage taken by 6% for 3s after activating Advance.
Increase your Movement Speed while firing by 20%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 21%.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 3% for 2s after using Missile Launcher.
Reduce your damage taken by 6% for 3s after activating Advance.
Increase your Movement Speed while firing by 20%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Kinetic Burst by 3s.
Generate 2 Ammo after activating Siege Shield.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after hitting an enemy with Setback.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Increase your Healing received by 30% while Stasis Field is active.
Increase your Healing received from others by 25% while at or below 50% Health.
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Heal for 5% of the damage Absorbed by Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 20% increased Healing while at or below 50% Health.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 30% while your Bulwark is active.
Increase the recharge rate of your Bulwark by 24%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Generate 5 Ammo after activating Commander's Grab.
Increase your maximum Ammo by 12.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 750-Health Shield for 3s after activating Juggernaut.
Increase the potency of Juggernaut's Knockup by 7%.
Increase the distance traveled by Juggernaut by 8%.
Gain a 400-Health Shield for 3s after activating Ignition.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.