This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after activating Blitz Upper.
Reduce your damage taken by 15% while at or below 40% Health.
Gain 10% Lifesteal while Overcharge is active.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your maximum Health by 250
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 16% while Rune of Travel is active.
Increase your maximum Health by 200
Gain 20% Lifesteal while at or below 40% Health.
Heal for 210 after activating Blitz Upper.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 16% while Rune of Travel is active.
Increase your maximum Health by 200
Gain 20% Lifesteal while at or below 40% Health.
Heal for 210 after activating Blitz Upper.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 16% while Rune of Travel is active.
Increase your maximum Health by 200
Gain 20% Lifesteal while at or below 40% Health.
Heal for 210 after activating Blitz Upper.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 16% while Rune of Travel is active.
Increase your maximum Health by 200
Gain 20% Lifesteal while at or below 40% Health.
Heal for 210 after activating Blitz Upper.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 16% while Rune of Travel is active.
Increase your maximum Health by 200
Gain 20% Lifesteal while at or below 40% Health.
Heal for 210 after activating Blitz Upper.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of the damage Absorbed by Reversal.
Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Reversal by 4.8s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Increase the distance traveled by Blink by 12%.
Heal for 120 after using Blink.
Generate 2 Ammo after activating Soar.
Increase maximum Health by 150.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Increase the distance traveled by Blink by 12%.
Heal for 120 after using Blink.
Generate 2 Ammo after activating Soar.
Increase maximum Health by 150.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Increase the distance traveled by Blink by 12%.
Heal for 120 after using Blink.
Generate 2 Ammo after activating Soar.
Increase maximum Health by 150.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 6% while using Hustle.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Reduce the cook time of Frag Grenade by 30%.
Regenerate 6 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 6% while using Hustle.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Reduce the cook time of Frag Grenade by 30%.
Regenerate 6 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.