This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 4 Ammo every 2s.
Increase the maximum Ammo count of both your weapons by 3.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the recoil of your Pistol by 24%.
Generate 45 Energy after getting an Elimination.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Increase the range of Vine by 20%.
Gain a 200 Shield for 3s after using Vine.
Reset the Cooldown of Vine after dropping to or below 30% Health.
Increase your Healing received by 20% while at or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)