This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 50% Energy after earning a Killing Blow with Skewer.
While in Dragon Stance, regenerate 18 Ammo every 1s.
Heal for 100 every 1s while Agility is active.
Increase your Healing received by 5% while firing your SMGs.
Increase your maximum Health by 100.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 5% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 50% Energy after earning a Killing Blow with Skewer.
While in Dragon Stance, regenerate 18 Ammo every 1s.
Heal for 100 every 1s while Agility is active.
Increase your Healing received by 5% while firing your SMGs.
Increase your maximum Health by 100.