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169
SampsukkaH

EU - Updated 1 month ago

Most Played Champions
Season 6
Terminus
Front Line
1.17 KDA
202 / 299 / 293
29 - 12 (71%)
6h 36m
Fernando
Front Line
0.95 KDA
148 / 357 / 384
25 - 12 (68%)
7h 36m
Octavia
Damage
1.27 KDA
292 / 367 / 345
23 - 16 (59%)
5h 37m
Grohk
Support
1.15 KDA
207 / 382 / 463
22 - 16 (58%)
7h 06m
Lillith
Support
0.89 KDA
189 / 504 / 517
21 - 30 (41%)
8h 36m
Player Stats
Totals
Matches
Played
609
Won
312
Lost
297
Player Kills
KDA
0.99
Kills
3,365
Deaths
6,224
Assists
5,539
Objectives
CPM
303
Credits
1,948,858
Objective Time
1,250m 23s
Damage
Player
21,928,160
Team Healing
5,887,167
Self Healing
5,023,508
Weapon
18,066,717
Shielding
9,195,765
Taken
34,826,637

Casual Queues

Normal: Siege
404 Games
1,490
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

81h 54m
playtime
51.49%
Win/Loss Ratio
0.95
kda
208
wins
1,173,661
Credits
239
CPM
2,210
kills
4,370
deaths
3,912
assists
15,604,419
damage
3,176
dpm
12,758,762
Weapon
24,538,274
taken
7,167,208
Shielding
4,464,374
healing
3,512,944
self healing
923m 32s
objective time
196
losses
Normal: Onslaught
110 Games
1,520
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

16h 45m
playtime
49.09%
Win/Loss Ratio
0.95
kda
54
wins
516,396
Credits
514
CPM
623
kills
1,182
deaths
998
assists
3,938,374
damage
3,919
dpm
3,266,137
Weapon
7,055,633
taken
1,509,429
Shielding
990,591
healing
984,517
self healing
326m 51s
objective time
56
losses
Normal: Team Deathmatch
95 Games
1,547
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8h 38m
playtime
52.63%
Win/Loss Ratio
1.26
kda
50
wins
258,801
Credits
500
CPM
532
kills
672
deaths
629
assists
2,385,367
damage
4,605
dpm
2,041,818
Weapon
3,232,730
taken
519,128
Shielding
432,202
healing
526,047
self healing
0s
objective time
45
losses
Recently Played
May 16th - June 15th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches