This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Harpoon.
Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.
Gain a 750-Health Shield after dropping to or below 50% Health.
Hitting yourself with Broadside now applies a Knockback of 150.
Heal for 100 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 60%.
Increase your Movement Speed while in Sniper Mode by 25%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Reduce scope-in and scope-out time by 100%.
Activating Oppressor Mine generates 6 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 60%.
Increase your Movement Speed while in Sniper Mode by 25%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Reduce scope-in and scope-out time by 100%.
Activating Oppressor Mine generates 6 Ammo.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 60%.
Increase your Movement Speed while in Sniper Mode by 25%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Reduce scope-in and scope-out time by 100%.
Activating Oppressor Mine generates 6 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% while Shadow Travel is active.
Heal for 280 every 1s while channeling Restore Soul.
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Every Soul Charge you detonate generates 2 Ammo.
Increase the Healing done by Rend Soul by 32%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Harpoon.
Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.
Gain a 750-Health Shield after dropping to or below 50% Health.
Hitting yourself with Broadside now applies a Knockback of 150.
Heal for 100 every 1s while standing near a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 55% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your Reload Speed by 10% while Stealth is active.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.