This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Heal for 30 after hitting an enemy with Love.
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Increase the travel distance of Deadly Momentum by 20%.
Increase the travel speed of Deadly Momentum by 32%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Combat Trance is active.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Increase the jump strength of Crouching Tigron by 24%.
Reduce the Cooldown of Crouching Tigron by 3s.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.