This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 over 2s while in Smoke Screen.
Increase your Movement Speed by 15% while Hidden is active.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase your maximum Ammo by 8.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 150.
Increase the distance traveled by Blink by 6%.
Heal for 90 after using Blink.
Increase your Movement Speed during Soar by 21%.
Heal for 180 every 1s while Ice Block is active.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Heal for an additional 160 with Nine Lives.
Reduce the damage you take by 16% while at or below 40% Health.
Reduce the Cooldown of Nine Lives by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Nether Step.
Heal for 20% of the damage Absorbed by Reversal.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Heal for 150 every 1s while drifting.
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 2s after swapping into Travel Form.
Reduce the duration and effectiveness of Crowd Control by 10%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Acceleration by 3.2s after activating Hardening.
Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the rate of Wrath decay by 20%.
Generate 30% Wrath after hitting an enemy with Pyre Strike.
Increase the radius of Pyre Strike by 30%.
Increase the travel distance of Wings of Wrath by 30%.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Generate 1 ammo for every -600 explosive damage done.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Heal for 40 each time one of your base Turrets hits an enemy.
Heal for 75 every 1s while standing near any of your Turrets.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Increase the Health of Barricade by 1000.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.