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343
JustAHologram

NA - Updated 1 month ago

Most Played Champions
Season 6
Lex
Flanker
1.93 KDA
8 / 7 / 11
1 - 0 (100%)
5m
Zhin
Flanker
3.42 KDA
15 / 6 / 11
1 - 0 (100%)
15m
Furia
Support
2.08 KDA
9 / 13 / 36
1 - 0 (100%)
20m
Atlas
Front Line
1.97 KDA
18 / 16 / 27
1 - 1 (50%)
30m
Fernando
Front Line
0.5 KDA
2 / 7 / 3
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
8
Won
4
Lost
4
Player Kills
KDA
2.06
Kills
77
Deaths
62
Assists
102
Objectives
CPM
274
Credits
27,662
Objective Time
9m 3s
Damage
Player
529,091
Team Healing
74,720
Self Healing
93,554
Weapon
461,263
Shielding
49,560
Taken
537,552

Casual Queues

Normal: Siege
6 Games
1,564
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 25m
playtime
50%
Win/Loss Ratio
1.98
kda
3
wins
19,775
Credits
233
CPM
53
kills
48
deaths
84
assists
459,948
damage
5,411
dpm
392,120
Weapon
482,906
taken
49,560
Shielding
74,720
healing
76,241
self healing
9m 2s
objective time
3
losses
Normal: Onslaught
1 Games
1,259
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
0%
Win/Loss Ratio
2.79
kda
 
wins
4,914
Credits
447
CPM
16
kills
7
deaths
7
assists
51,118
damage
4,647
dpm
51,118
Weapon
33,720
taken
0
Shielding
0
healing
13,000
self healing
1s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,810
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
1.93
kda
1
wins
2,973
Credits
595
CPM
8
kills
7
deaths
11
assists
18,025
damage
3,605
dpm
18,025
Weapon
20,926
taken
0
Shielding
0
healing
4,313
self healing
0s
objective time
 
losses
Recently Played
April 5th - May 5th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches