This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after using Pounce.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 120 every 1s while Prowl is active.
Reduce the Cooldown of Nine Lives by 3s.
Reduce the Cooldown of Pounce by 2s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 900.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Increase your maximum Moonlight capacity by 16%.
Reduce the cooldown of Luna's initial deploy by 4.8s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after using Pounce.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 120 every 1s while Prowl is active.
Reduce the Cooldown of Nine Lives by 3s.
Reduce the Cooldown of Pounce by 2s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after using Pounce.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 120 every 1s while Prowl is active.
Reduce the Cooldown of Nine Lives by 3s.
Reduce the Cooldown of Pounce by 2s.
Pounce Executes targets at or below 35% Health.