This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Increase the explosion radius of Salvo by 45%.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Increase your Booster fuel capacity by 40%.
Consume 60% less Booster fuel for 5s after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Increase the explosion radius of Salvo by 45%.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Increase your Booster fuel capacity by 40%.
Consume 60% less Booster fuel for 5s after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Increase the explosion radius of Salvo by 45%.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Increase your Booster fuel capacity by 40%.
Consume 60% less Booster fuel for 5s after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Broadside.
Gain a 300-Health Shield after dropping to or below 50% Health.
Increase your maximum Ammo by 3.
Heal for 150 for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Increase the explosion radius of Salvo by 45%.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Increase your Booster fuel capacity by 40%.
Consume 60% less Booster fuel for 5s after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Increase the explosion radius of Salvo by 45%.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Increase your Booster fuel capacity by 40%.
Consume 60% less Booster fuel for 5s after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 50%.
Reduce scope-in and scope-out time by 40%.
After 1s of standing still, regenerate 1 Ammo every 2s.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Broadside.
Gain a 300-Health Shield after dropping to or below 50% Health.
Increase your maximum Ammo by 3.
Heal for 150 for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.