This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 after using Presence.
Increase the travel distance of Grace by 5 units.
Generate 3 Ammo after using Grace.
Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.
Heal for 300 for each enemy hit with Valor.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Heal for 80 after activating Advance.
Increase the duration of Emitter by 1s.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Heal for 250 every 1s while Emitter is active.