This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 16%.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 0.6s.
Heal for 400 after activating Soul Harvest.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Each Soul Fragment gathered Heals you for 15.
Reduce your damage taken by 40% while using Juggernaut.