This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 450.
Heal for 150 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Nine Lives by 5s.
Heal for 70 after using Pounce.
Increase your maximum Health by 50.
Heal for an additional 320 with Nine Lives.
Reduce the Cooldown of Pounce by 2s.