This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 520 after using Grumpy Bomb.
Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Ammo by 2.
Increase your maximum Health by 150.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received from other players by 18% while at or below 50% Health.
Heal for 750 for each enemy hit with Shell Spin.
Heal for 360 after hitting an enemy with Dredge Anchor.
Increase the Health of Shell Shield by 800.
Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Reduce your active Cooldowns by 16% after getting an Elimination.
Gain a 375-Health Shield for 3s after activating Impasse.
Increase your maximum Health by 600.
Heal for 750 after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received from other players by 18% while at or below 50% Health.
Heal for 750 for each enemy hit with Shell Spin.
Heal for 360 after hitting an enemy with Dredge Anchor.
Increase the Health of Shell Shield by 800.
Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200
Increase your maximum Ammo by 8.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Increase your Movement Speed by 24% while Rune of Travel is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.