This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your maximum Ammo by 2.
Decrease the rate of Wrath decay by 40%.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 300.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Reduce the Cooldown of Blossom by 0.8s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Ammo by 2.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Ammo by 2.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Ammo by 2.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Ammo by 2.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over the duration of Ghost Walk.
Increase the Health of Healing Totem by 300.
Increase your maximum Health by 100.
Increase your maximum Ammo by 40%.
Increase your Ammo regeneration speed by 24%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Generate 15 Ammo after using Advance.
Heal for 80 after activating Advance.
Reduce the Cooldown of Emitter by 5s.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Generate 15 Ammo after using Advance.
Heal for 80 after activating Advance.
Reduce the Cooldown of Emitter by 5s.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 225 Shield after using Protection.
Reduce your active Cooldowns by 32% after getting an Elimination.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 200-Health Shield after activating Nullify.
Reduce the Cooldown of Recharge by 2s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Ammo by 2.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your maximum Ammo by 2.
Decrease the rate of Wrath decay by 40%.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 30%.
Reduce the Cooldown of Void Grip by 6s.
Reduce the Cooldown of Astral Mark by 0.4s.
Heal for 80 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 1s.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Health by 250.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum Health by 300.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Reduce the Cooldown of Blossom by 0.8s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 1.2s.
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Increase your maximum Health by 750.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 400-Health Shield after activating Nullify.
Reduce the Cooldown of Recharge by 1.6s.
Regenerate 4 Ammo every 1s while using Nullify.
Reduce the Cooldown of Nullify by 4s.
Gain a 100-Health Shield after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 8% Lifesteal against enemies Revealed by Sensor Drone.
While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.
Increase Deflector Shield's Health by 250.
Gain 20% Lifesteal.
Increase your Movement Speed by 16%.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 12% while using Hustle.
Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.
Regenerate 2 Ammo every 1s while using Hustle.
Gain 32% Movement Speed for 2s after using Frag Grenade.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 1s.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Health by 250.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 30%.
Reduce the Cooldown of Void Grip by 6s.
Reduce the Cooldown of Astral Mark by 0.4s.
Heal for 80 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Heal for 90 every 1s while Combat Trance is active.
Hitting enemies with Bladed Chakrams Heals you for 75.
Increase your maximum Ammo by 4.
Increase your maximum Health by 100.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 1s.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Health by 250.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your maximum Ammo by 20%.
Gain 20% Lifesteal.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your damage taken by 10% while Stellar Wind is active.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.