This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 3% for 3s after activating Advance.
Reduce the Cooldown of Missile Launcher by 2.8s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cook time of Frag Grenade by 30%.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Gain 15% Lifesteal while using Iron Sights.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Increase the Flight Speed of Transporter by 40%.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Reduce scope-in and scope-out time by 60%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 60% while using Precision Sights.
Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.
Increase the range at which Sensor Drone Reveals targets by 30%.
Bring up Precision Sights 45% faster.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 60% while using Precision Sights.
Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.
Increase the range at which Sensor Drone Reveals targets by 30%.
Bring up Precision Sights 45% faster.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 60% while using Precision Sights.
Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.
Increase the range at which Sensor Drone Reveals targets by 30%.
Bring up Precision Sights 45% faster.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 60% while using Precision Sights.
Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.
Increase the range at which Sensor Drone Reveals targets by 30%.
Bring up Precision Sights 45% faster.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.