This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Magic Barrier is active.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 500 over the duration of Scamper.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 0.8s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 0.8s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 17.5% Lifesteal while in Dragon Stance.
Generate 10% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Increase your maximum Health by 150.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Heal for 210 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Reduce the Cooldown of Rend Soul by 1.4s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 0.8s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Magic Barrier is active.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 500 over the duration of Scamper.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 32% Lifesteal against enemies Revealed by Sensor Drone.
Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.
Reduce your weapon recoil by 40% while using Precision Sights.
Heal for 340 after an enemy that is Revealed by your Sensor Drone dies.
Increase Deflector Shield's Health by 125.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Magic Barrier is active.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 500 over the duration of Scamper.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Magic Barrier is active.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 500 over the duration of Scamper.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 17.5% Lifesteal while in Dragon Stance.
Generate 10% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Increase your maximum Health by 150.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Magic Barrier is active.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 500 over the duration of Scamper.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Magic Barrier is active.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 500 over the duration of Scamper.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Magic Barrier is active.
Increase the Healing you receive by 35% while at or below 50% Health.
Heal for 200 over the duration of Scamper.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your maximum Health by 150.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Magic Barrier is active.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 500 over the duration of Scamper.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Magic Barrier is active.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 500 over the duration of Scamper.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Magic Barrier is active.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 500 over the duration of Scamper.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase your maximum Health by 150.
Gain 20% Lifesteal while using Iron Sights.
Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.