This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 40% Lifesteal.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 800 after hitting an enemy with Shoulder Bash.
Increase the Knockback distance of Shoulder Bash by 24%.
Generate 2 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Generate 50 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 21%.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 16%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 600 for each champion hit by Juggernaut.
Increase your maximum Health by 150.
Increase the potency of Juggernaut's Knockup by 28%.
Gain a 600-Health Shield for 3s after activating Juggernaut.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 600 for each champion hit by Juggernaut.
Increase your maximum Health by 150.
Increase the potency of Juggernaut's Knockup by 28%.
Gain a 600-Health Shield for 3s after activating Juggernaut.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 600 for each champion hit by Juggernaut.
Increase your maximum Health by 150.
Increase the potency of Juggernaut's Knockup by 28%.
Gain a 600-Health Shield for 3s after activating Juggernaut.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 600 for each champion hit by Juggernaut.
Increase your maximum Health by 150.
Increase the potency of Juggernaut's Knockup by 28%.
Gain a 600-Health Shield for 3s after activating Juggernaut.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 600 for each champion hit by Juggernaut.
Increase your maximum Health by 150.
Increase the potency of Juggernaut's Knockup by 28%.
Gain a 600-Health Shield for 3s after activating Juggernaut.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 600 for each champion hit by Juggernaut.
Increase your maximum Health by 150.
Increase the potency of Juggernaut's Knockup by 28%.
Gain a 600-Health Shield for 3s after activating Juggernaut.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.