This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 180 for each enemy hit with Valor.
Heal for 400 after using Presence.
Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.
Increase your maximum Ammo by 3.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 0.35s.
Every Soul Charge you detonate generates 4 Ammo.
Reduce the cast time of Shadow Travel by 50%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your Healing received by 12% while your Bulwark is active.
Increase your maximum Health by 600.
Increase the Health of your Bulwark by 800.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.