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15
ang2611

EU - Updated 4 months ago

Most Played Champions
Season 6
Tiberius
Damage
1.46 KDA
79 / 69 / 44
4 - 3 (57%)
1h 12m
Viktor
Damage
2.94 KDA
18 / 9 / 17
2 - 0 (100%)
17m
Maeve
Flanker
2.04 KDA
17 / 12 / 15
2 - 0 (100%)
30m
VII
Flanker
5.75 KDA
6 / 2 / 11
1 - 0 (100%)
6m
Kasumi
Damage
5.5 KDA
4 / 2 / 14
1 - 0 (100%)
6m
Player Stats
Totals
Matches
Played
16
Won
10
Lost
6
Player Kills
KDA
1.56
Kills
128
Deaths
120
Assists
118
Objectives
CPM
278
Credits
41,939
Objective Time
6m 16s
Damage
Player
581,631
Team Healing
0
Self Healing
98,444
Weapon
453,497
Shielding
4,153
Taken
473,784

Casual Queues

Normal: Siege
11 Games
1,536
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 55m
playtime
63.64%
Win/Loss Ratio
1.7
kda
7
wins
26,010
Credits
226
CPM
96
kills
81
deaths
84
assists
421,249
damage
3,663
dpm
330,885
Weapon
336,308
taken
3,253
Shielding
0
healing
70,301
self healing
5m 11s
objective time
4
losses
Normal: Onslaught
4 Games
1,439
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

30m
playtime
50%
Win/Loss Ratio
1.35
kda
2
wins
12,809
Credits
427
CPM
24
kills
27
deaths
25
assists
132,019
damage
4,401
dpm
102,481
Weapon
100,406
taken
0
Shielding
0
healing
20,464
self healing
1m 5s
objective time
2
losses
Normal: Team Deathmatch
1 Games
1,709
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
1.04
kda
1
wins
3,120
Credits
520
CPM
8
kills
12
deaths
9
assists
28,363
damage
4,727
dpm
20,131
Weapon
37,070
taken
900
Shielding
0
healing
7,679
self healing
0s
objective time
 
losses
Recently Played
April 9th - May 9th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches