This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Emitter is active.
Increase your maximum Health by 300.
Heal 240 health for each player hit by Missile Launcher.
Heal for 80 after activating Advance.
Increase your Reload Speed by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Gain a 100-health Shield for 3s after dropping to or below 50% Health.
Heal for 200 every 1s while using FrostFire Glide.
FrostFire Glide travels 20% faster.
Heal for 150 after using Elemental Shift.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 4%.
Increase your maximum Health by 50.
Increase the duration of Astral Mark by 1.6s.
Heal for 200 every 1s while using Void Grip.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.