This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250
Reduce your damage taken by 5% while at or below 40% Health.
Increase your Movement Speed by 24% while Rune of Travel is active.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250
Reduce your damage taken by 5% while at or below 40% Health.
Increase your Movement Speed by 24% while Rune of Travel is active.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250
Reduce your damage taken by 5% while at or below 40% Health.
Increase your Movement Speed by 24% while Rune of Travel is active.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.