This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Increase your maximum Health by 150.
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Generate 1% Ultimate charge for each enemy hit by Obliteration.
Obliteration now Silences enemies hit for 1.65s.