This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 every 1s while standing in Dead Zone.
Reduce the Cooldown of Flutter by 1.2s.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase the duration of Dead Zone by 2.4s.
Increase your maximum Health by 100.
Dead Zone damage is increased to 650.