This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Heal for 75 every 1s while Healing an ally with Mending Spirits.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Increase the Projectile Speed of Gourd by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while using Void Grip.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 0.8s.
Reduce your damage taken by 10% while Stellar Wind is active.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Increase the Stun duration of Pyre Strike by 0.3s.
Generate 30% Wrath after hitting an enemy with Pyre Strike.
Increase the radius of Pyre Strike by 30%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 10%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 1.6s.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Heal for 75 every 1s while Healing an ally with Mending Spirits.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Increase the Projectile Speed of Gourd by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 10% Lifesteal against your Retribution target.
Decrease your damage taken by 12% while using In Pursuit.
Increase the range at which your Retribution target is Revealed by 30 units.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Heal for 125 for each shot hit while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Heal for 200 after activating Shadow Step.
Heal for 20 every 1s while Agility is active.
Heal for 800 after hitting at least one enemy with Skewer.
Increase your Healing received by 15% while firing your SMGs.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Sticky Bombs by 100%.
Heal for 30 for each Sticky Bomb you Detonate.
Heal for 150 after using Poppy Bomb.
Heal for 260 after using Grumpy Bomb.
Increase your Reload Speed by 16% for 3s after using Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 10% Lifesteal against your Retribution target.
Decrease your damage taken by 12% while using In Pursuit.
Increase the range at which your Retribution target is Revealed by 30 units.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Heal for 125 for each shot hit while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 200.
Heal for 180 for each enemy hit by Calamity Blast.
Heal for 500 for each enemy hit with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 625.
Heal for 60 every 1s while Deflector Shield is active.
Gain 20% Lifesteal.
Reduce your weapon recoil by 20% while using Precision Sights.
Increase the range at which Sensor Drone Reveals targets by 10%.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Reduce the Cooldown of Recovery by 3s.
Reduce your damage taken by 10% for 4s after using Heroic Leap.
Increase your Healing received by 15% while at or below 50% Health.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 200.
Heal for 180 for each enemy hit by Calamity Blast.
Heal for 500 for each enemy hit with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 35%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Heal for 210 every 1s while channeling Restore Soul.
Heal for 50 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 24%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Heal for 75 every 1s while Healing an ally with Mending Spirits.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Increase the Projectile Speed of Gourd by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 200.
Heal for 180 for each enemy hit by Calamity Blast.
Heal for 500 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 200.
Heal for 180 for each enemy hit by Calamity Blast.
Heal for 500 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 10% Lifesteal against your Retribution target.
Decrease your damage taken by 12% while using In Pursuit.
Increase the range at which your Retribution target is Revealed by 30 units.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Heal for 125 for each shot hit while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 280.
Increase your maximum Health by 450.
Heal for 100 each time one of your base Turrets hits an enemy.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Increase the Health of Barricade by 600.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 15% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 200.
Heal for 180 for each enemy hit by Calamity Blast.
Heal for 500 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Reduce the Cooldown of Hidden by 3s.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 10% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 100.
Reduce your damage taken by 16% for 2s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
Reduce your damage taken by 10% while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Heal for 200 after activating Shadow Step.
Heal for 20 every 1s while Agility is active.
Heal for 800 after hitting at least one enemy with Skewer.
Increase your Healing received by 15% while firing your SMGs.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Reduce the Cooldown of Hidden by 3s.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 10% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.