This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Generate 5 Ammo every 1s while Emitter is active.
Increase your Movement Speed while firing by 10%.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Generate 5 Ammo every 1s while Emitter is active.
Increase your Movement Speed while firing by 10%.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 15% while using Hustle.
Reduce the cook time of Frag Grenade by 10%.
Gain 25% Lifesteal while using Iron Sights.
Increase your maximum Ammo by 6.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Generate 5 Ammo every 1s while Emitter is active.
Increase your Movement Speed while firing by 10%.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Increase your maximum Ammo by 3.
Increase the travel distance of Whirl by 16%.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Generate 5 Ammo every 1s while Emitter is active.
Increase your Movement Speed while firing by 10%.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Generate 5 Ammo every 1s while Emitter is active.
Increase your Movement Speed while firing by 10%.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Increase your maximum Ammo by 3.
Increase the travel distance of Whirl by 16%.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Increase your maximum Ammo by 3.
Increase the travel distance of Whirl by 16%.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Increase your maximum Ammo by 3.
Increase your Reload Speed by 20%.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Generate 10 Ammo every 1s while Emitter is active.
Increase your Movement Speed while firing by 10%.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 4s.