This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 3% Ultimate charge.
Increase your maximum Health by 100.
Reduce the maximum inaccuracy of your Pistol by 32%.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 20 Ammo every 1s while Agility is active.
Generate 15 Ammo after activating Shadow Step.
Heal for 20 every 1s while Agility is active.
Increase your jump height by 60% while Agility is active.
Heal for 120 after activating Shadow Step.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 600 for each champion hit by Juggernaut.
Reduce the time it takes to spin up your Hellfire Gatling by 4%.
Increase your Reload Speed by 14%.
Reduce the Cooldown of Ignition by 1.7999999999999998s.
Increase the distance traveled by Juggernaut by 40%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.