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20
I RXBY 10z I

EU - Updated 1 month ago

Most Played Champions
Season 6
Viktor
Damage
1.07 KDA
48 / 64 / 41
3 - 3 (50%)
55m
Maeve
Flanker
0.88 KDA
2 / 4 / 3
1 - 0 (100%)
6m
Zhin
Flanker
0.38 KDA
1 / 4 / 1
1 - 0 (100%)
6m
Ruckus
Front Line
0.62 KDA
1 / 13 / 14
0 - 1 (0%)
9m
Kinessa
Damage
0.19 KDA
1 / 8 / 1
0 - 1 (0%)
7m
Player Stats
Totals
Matches
Played
12
Won
5
Lost
7
Player Kills
KDA
0.83
Kills
57
Deaths
113
Assists
74
Objectives
CPM
247
Credits
25,980
Objective Time
6m 20s
Damage
Player
277,145
Team Healing
2,298
Self Healing
37,013
Weapon
229,428
Shielding
23,537
Taken
356,530

Casual Queues

Normal: Siege
6 Games
1,490
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 3m
playtime
50%
Win/Loss Ratio
0.66
kda
3
wins
10,290
Credits
163
CPM
17
kills
51
deaths
33
assists
123,170
damage
1,955
dpm
102,875
Weapon
155,719
taken
0
Shielding
0
healing
17,106
self healing
4m 15s
objective time
3
losses
Normal: Onslaught
5 Games
1,275
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

38m
playtime
20%
Win/Loss Ratio
0.84
kda
1
wins
13,305
Credits
350
CPM
28
kills
54
deaths
35
assists
123,746
damage
3,256
dpm
99,831
Weapon
181,142
taken
23,537
Shielding
2,298
healing
18,588
self healing
2m 5s
objective time
4
losses
Normal: Team Deathmatch
1 Games
1,679
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4m
playtime
100%
Win/Loss Ratio
1.88
kda
1
wins
2,385
Credits
596
CPM
12
kills
8
deaths
6
assists
30,229
damage
7,557
dpm
26,722
Weapon
19,669
taken
0
Shielding
0
healing
1,319
self healing
0s
objective time
 
losses
Recently Played
March 25th - April 24th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches