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27
SANRET

EU - Updated 11 minutes ago

Most Played Champions
Season 6
Lex
Flanker
2.28 KDA
24 / 16 / 25
2 - 0 (100%)
12m
Viktor
Damage
1.67 KDA
8 / 9 / 14
1 - 0 (100%)
7m
Jenos
Support
5.25 KDA
6 / 4 / 30
1 - 0 (100%)
13m
Grover
Support
1.5 KDA
11 / 15 / 23
1 - 1 (50%)
19m
Kasumi
Damage
2.16 KDA
24 / 16 / 21
1 - 1 (50%)
21m
Player Stats
Totals
Matches
Played
8
Won
6
Lost
2
Player Kills
KDA
2.16
Kills
73
Deaths
60
Assists
113
Objectives
CPM
348
Credits
25,080
Objective Time
5m 39s
Damage
Player
352,868
Team Healing
103,293
Self Healing
66,875
Weapon
299,894
Shielding
800
Taken
257,115

Casual Queues

Normal: Siege
4 Games
1,466
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

44m
playtime
50%
Win/Loss Ratio
1.88
kda
2
wins
10,813
Credits
246
CPM
28
kills
30
deaths
57
assists
147,397
damage
3,350
dpm
120,565
Weapon
142,919
taken
800
Shielding
103,293
healing
53,235
self healing
4m 37s
objective time
2
losses
Normal: Onslaught
2 Games
1,810
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

16m
playtime
100%
Win/Loss Ratio
4.05
kda
2
wins
7,602
Credits
475
CPM
30
kills
11
deaths
29
assists
94,786
damage
5,924
dpm
90,642
Weapon
48,576
taken
0
Shielding
0
healing
9,407
self healing
1m 2s
objective time
 
losses
Normal: Team Deathmatch
2 Games
1,811
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12m
playtime
100%
Win/Loss Ratio
1.5
kda
2
wins
6,665
Credits
555
CPM
15
kills
19
deaths
27
assists
110,685
damage
9,224
dpm
88,687
Weapon
65,620
taken
0
Shielding
0
healing
4,233
self healing
0s
objective time
 
losses
Recently Played
September 28th - October 28th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches