This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Using an ability above Ire threshold Heals you for 225.
Heal for 280 for each enemy hit with Reckoning.
Heal for 300 after activating Conviction.
Reduce the damage you take by 4% for 2s after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.