This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Increase the jump strength of Crouching Tigron by 8%.
Reduce the Cooldown of Heavy Blade by 3s.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 120 every 1s while Prowl is active.
Heal for 280 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce the damage you take by 8% while at or below 40% Health.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 1.4s.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 2s.
Heal for 250 every 1s while Emitter is active.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 48%.
Increase your Booster fuel capacity by 50%.
Increase your maximum Health by 150.
Restore 20% of your maximum Booster fuel after using Thrust.
Consume 45% less Booster fuel for 5s after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
After 1s of standing still, regenerate 3 Ammo every 2s.
Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 120 every 1s while Prowl is active.
Heal for 280 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce the damage you take by 8% while at or below 40% Health.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Increase the travel distance of Wings of Wrath by 30%.
Reduce the Cooldown of Wings of Wrath by 0.6s.
Increase your maximum Ammo by 10.
Increase your maximum Health by 250.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)