This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the recoil of your Pistol by 18%.
Swapping to your Pistol grants 20% Lifesteal for 3s.
Increase your Reload Speed by 50% while Stealth is active.
Flare lasts 1.7999999999999998s longer.
Reduce the maximum inaccuracy of your Pistol by 16%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Each Soul Fragment gathered Heals you for 15.
Heal for 400 after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your maximum Health by 600.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase the size of your Fire Spit by 72%.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 4.8s.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Hitting a player with Revolver Heals you for 45.
Reduce all active Cooldowns by 30% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ammo regeneration speed by 24%.
Increase your maximum Ammo by 50%.
Increase your maximum Health by 100.
Increase the Health of Healing Totem by 450.
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 24%.
Reduce the cooldown of Luna's initial deploy by 1.2s.
Reduce the Cooldown of Lunar Leap by 3.2s.
Increase Luna's Health by 900.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Reduce the Cooldown of Void Grip by 2.4s.
Increase your maximum Ammo by 20%.
Heal for 160 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 12%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 4.8s.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Hitting a player with Revolver Heals you for 45.
Reduce all active Cooldowns by 30% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the range of Vine by 20%.
Increase the radius of Blossom by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the range of Vine by 20%.
Increase the radius of Blossom by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 20% of your maximum Booster fuel after using Thrust.
Heal for 150 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase the explosion radius of Salvo by 30%.
Increase your maximum Health by 250.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 20% of your maximum Booster fuel after using Thrust.
Heal for 150 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase the explosion radius of Salvo by 30%.
Increase your maximum Health by 250.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 16%.
Heal for 300 after entering Stealth at or below 65% Health.
Hits with Talon Rifle generate 3% Ultimate charge.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.