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17
Breezeee

Southeast Asia - Updated 6 months ago

Most Played Champions
Season 6
Zhin
Flanker
0.88 KDA
26 / 44 / 25
3 - 2 (60%)
49m
Buck
Flanker
0.41 KDA
6 / 16 / 1
1 - 0 (100%)
11m
Lian
Damage
0.75 KDA
2 / 10 / 11
1 - 0 (100%)
10m
Cassie
Damage
0.77 KDA
4 / 11 / 9
0 - 1 (0%)
12m
Sha Lin
Damage
0.06 KDA
0 / 9 / 1
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
12
Won
5
Lost
7
Player Kills
KDA
0.58
Kills
40
Deaths
115
Assists
54
Objectives
CPM
323
Credits
36,181
Objective Time
5m 17s
Damage
Player
245,781
Team Healing
2,003
Self Healing
50,332
Weapon
188,156
Shielding
280
Taken
384,473

Casual Queues

Normal: Siege
3 Games
1,586
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

32m
playtime
66.67%
Win/Loss Ratio
1.24
kda
2
wins
7,255
Credits
227
CPM
24
kills
27
deaths
19
assists
85,097
damage
2,659
dpm
58,659
Weapon
91,493
taken
0
Shielding
0
healing
13,468
self healing
1m 57s
objective time
1
losses
Normal: Onslaught
8 Games
1,299
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 13m
playtime
25%
Win/Loss Ratio
0.38
kda
2
wins
26,612
Credits
365
CPM
15
kills
82
deaths
32
assists
150,344
damage
2,060
dpm
124,487
Weapon
279,333
taken
280
Shielding
2,003
healing
36,720
self healing
3m 20s
objective time
6
losses
Normal: Team Deathmatch
1 Games
1,736
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
0.42
kda
1
wins
2,314
Credits
331
CPM
1
kills
6
deaths
3
assists
10,340
damage
1,477
dpm
5,010
Weapon
13,647
taken
0
Shielding
0
healing
144
self healing
0s
objective time
 
losses
Recently Played
May 19th - June 18th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches