This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Increase your maximum Health by 100.
Consuming Darkness stacks Heals you for an additional 20 per stack.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Heal for 75 after using Seedling.
Increase your maximum Health by 50.
Increase your Movement Speed by 24% when Out of Combat.
Heal for 375 every 1s while standing in Dead Zone.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Increase your maximum Health by 100.
Consuming Darkness stacks Heals you for an additional 20 per stack.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit with Fireball.
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Increase your Movement Speed by 30% for 3s after using Charge.
Apply a Knockback of 1000 to enemies hit by Charge.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 135 every 1s while Combat Trance is active.
Increase your maximum Health by 50.
Increase the jump strength of Crouching Tigron by 8%.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Gain a 300-Health Shield for 4s after activating Combat Trance.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase your maximum Health by 50
Increase the duration of Rune of Travel by 1s.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 25% Lifesteal while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Every Soul Charge you detonate generates 3 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Increase your maximum Health by 40.
Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Increase the Radius and Effective Radius of the damage from Ambush by 30%.
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 15% while using Hustle.
Increase your Movement Speed by 10% while using Iron Sights.
Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Reduce the time it takes to bring up Iron Sights by 75%.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your maximum Health by 150.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the pull strength of Royal Presence's chain grab by 100%.
Increase Abyssal Fortress' Health by 200
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.
Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Increase your maximum Health by 40.
Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Increase the Radius and Effective Radius of the damage from Ambush by 30%.
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.